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Vergence 2

Overview

Vergence 2 is the second version of the Vergence 3D Engine. It was developed as a student project at the Stuttgart Media University in Stuttgart, Germany. Development of the engine started in march of 2008 and a first demo of the engine and its tools was presented in late june of the same year.

The engine was, for the most part, written from scratch by a team of two. Only a few hundred lines of code have been re-used from the previous version of the engine, primarily because of a major change in architecture and our transition towards a multi-threaded engine core.

We consider the engine to be "work in progress" and it is still lacking many important features. We are now working on the engine in our own time and hope to one day make a small game with it.

Screenshots

Please note that these are "work in progress" shots that do not reflect the quality of the final product.

Features

Engine

Renderer

Lighting

Materials

Effects

Terrain

Scene management

Tools

Libraries/Middleware